class CannonField < Qt::Widget signals 'angleChanged(int)' slots 'setAngle(int)' def initialize(parent = nil) super() @currentAngle = 45 setPalette(Qt::Palette.new(Qt::Color.new(250, 250, 200))) setAutoFillBackground(true) end def setAngle(angle) if angle < 5 angle = 5 elsif angle > 70 angle = 70 end if @currentAngle == angle return end @currentAngle = angle update() emit angleChanged(@currentAngle) end def paintEvent(event) painter = Qt::Painter.new(self) painter.setPen(Qt::NoPen) painter.setBrush(Qt::Brush.new(Qt::blue)) painter.translate(0, rect().height()) painter.drawPie(Qt::Rect.new(-35, -35, 70, 70), 0, 90 * 16) painter.rotate(-@currentAngle) painter.drawRect(Qt::Rect.new(30, -5, 20, 10)) painter.end() end end